cookie consent

Sunday, July 31, 2022

Combat Arena - Krayt Empire vs Fel/GA - Phase 1

Krayt Empire forces engage in combat the combined forces from Fel Empire/Galactic Alliance in a new combat arena. This is a combat only with light and medium forces involved.  



Friday, July 29, 2022

Thursday, July 28, 2022

The Underworld King of Super Star Destroyers vs Assertor

The Megator, King of Super Star Destroyers from the Black Sun engage the Assertor, King of Super Star Destroyers from the Galactic Empire. The Assertor comes with many weapon upgrades to the battle.



Wednesday, July 27, 2022

The AT-AT Walker evolution after 150 years at cinematic combat

The AT-AT Walker after 150 years of technological advances showed in a short cinematic combat against the first AT-AT walker known in the Star Wars Universe.



The King of Super Star Destroyers gets secondary weapons

The Assertor gets secondary weapons getting much more power against the enemy. Watch a new ability created for the Star Wars: Empire at War Alliance Rebellion!



Kessel Rescue - Star Wars Empire at War - M04

The infamous spice mines of Kessel are death sentences to any prisoners of the Empire sent to work there. Receiving word that Incom's scientists and other Rebel supporters are being transferred to the facility, the Alliance wastes no time in staging a rescue before the prisoners can reach the mines. Using the ion attack ability of the Y-wings, the Alliance can disable the shuttles, then Captain Antilles in the Sundered Heart can swoop in and liberate the prisoners before they reach Kessel!



Sunday, July 24, 2022

Star Wars - Empire at War - FOC Alliance - Massive Space Battle Kuat Shipyards

The Galactic Empire engage the Rebel Alliance and the Black Sun showing one huge and massive space battle where the biggest monsters from the galaxy enter in pure combat.

Here you can see the addition from new particles and new firing reload times and firing rates. 



Saturday, July 23, 2022

Editing this IMPROVED the Empire at War Experience - After

Few days ago I made at my discord server a poll about the firing rates and what players thought about them. The point was how before, they were different, in the old 4.7, they were slower. Next by changes in the space units, I made them higher and now when most of the units have more weapons, I was thinking reduce them. 

Here at this video, you can see a two video comparation where the reload timings are higher and the pulse count slower and smaller. With it, the space ships fire less turbolaser/laser/ions and the amount of proyectiles flying around is much more smaller. Thanks to this the fps are higher. 

Higher fps in the parts where the combat is not between all units, in the main combat, they are better but not too higher but after the main battle happens, the fps increased at comparation with the version with the smaller reload timings.

Now you can watch the two videos at the same time or divided.



Editing this IMPROVED the Empire at War Experience - Before

Few days ago I made at my discord server a poll about the firing rates and what players thought about them. The point was how before, they were different, in the old 4.7, they were slower. Next by changes in the space units, I made them higher and now when most of the units have more weapons, I was thinking reduce them. 

Here at this video, you can see a two video comparation where the reload timings are higher and the pulse count slower and smaller. With it, the space ships fire less turbolaser/laser/ions and the amount of proyectiles flying around is much more smaller. Thanks to this the fps are higher. 

Higher fps in the parts where the combat is not between all units, in the main combat, they are better but not too higher but after the main battle happens, the fps increased at comparation with the version with the smaller reload timings.

Now you can watch the two videos at the same time or divided.



Editing this IMPROVED the Empire at War Experience - Two videos comparation

Few days ago I made at my discord server a poll about the firing rates and what players thought about them. The point was how before, they were different, in the old 4.7, they were slower. Next by changes in the space units, I made them higher and now when most of the units have more weapons, I was thinking reduce them. 

Here at this video, you can see a two video comparation where the reload timings are higher and the pulse count slower and smaller. With it, the space ships fire less turbolaser/laser/ions and the amount of proyectiles flying around is much more smaller. Thanks to this the fps are higher. 

Higher fps in the parts where the combat is not between all units, in the main combat, they are better but not too higher but after the main battle happens, the fps increased at comparation with the version with the smaller reload timings.

Now you can watch the two videos at the same time or divided. 



Thursday, July 21, 2022

Amazing Improve - EP 3 - Star Wars Empire at War - FOC Alliance Rebellion

Before I improved the normal maps and now I am improving the particle effects. The particles are the graphics from explosions, abilities, engines and other small graphics.



Star Trek - Picard and Sisko joins the combat - Star Wars Empire at War

Picard and Sisko joins the combat. They are the first two heroes from the TNG time era added in the game.



Wednesday, July 20, 2022

Vanguard Star Frigate First Time In Game - Star Wars Empire at War - FOC Alliance

The Vanguard class Star Frigate is a medium size model and design created by Vince T time ago for the game Xwing Alliance https://www.vince-t.com/standalone/vanguardfrigate and now I have imported it to the Star Wars Empire at War - FOC Alliance Rebellion. I should have made many time ago but import a model from that game never was easy and I needed some additional software, time, knowledge and more. But now you are close to be playing with it inside the mod. This ship will be part of the Dominance battlegroup as the new Sovereign under development.




Sunday, July 17, 2022

Awesome Vanguard class Star Frigate - Star Wars Empire at War - FOC Alliance

The Vanguard class Star Frigate is a medium size model and design created by Vince T time ago for the game Xwing Alliance https://www.vince-t.com/standalone/vanguardfrigate and now I have imported it to the Star Wars Empire at War - FOC Alliance Rebellion. I should have made many time ago but import a model from that game never was easy and I needed some additional software, time, knowledge and more. But now you are close to be playing with it inside the mod. This ship will be part of the Dominance battlegroup as the new Sovereign under development.



Saturday, July 16, 2022

Friday, July 15, 2022

The Best Heavy Bomber - The Assault Fighter Explained - Star Wars Empire at War

The Corellian Assault Fighter is one old unit from Star Wars but probably many of you did not know its origins. Watch the video and discover where it was showed in first place and what you do with it when you play the FOC Alliance Rebellion.



Thursday, July 14, 2022

Amazing Graphic Update Episode 2 - Star Wars Empire at War - FOC Alliance Rebellion

Next part showing the new graphic features from the mod increasing the tactical capabilities. Three days ago I have updated the mod with some improves increasing the visual capabilities. This is the episode 2 review showing these main changes at detail.



Tuesday, July 12, 2022

Super Combat 1 Imperium vs 15 Imperious - Star Wars Empire at War - FOC Alliance Legacy era

Before they were 3 and now they will be 1 Imperium SSD engage 15 Imperious Advance Star Destroyers over the planet Bastion.



Star Wars Theft of the X-Wing//Star Wars Empire at War//EP03

Unwilling to let the X-wings fall into the Empire's hands, some Incom scientists have provided the Alliance with the location of the prototype craft. With nationalization only a few days away, the Alliance doesn't have a moment to spare. Soon the Imperials will descend on Fresia and seize the X-wings for its own growing military force. The Alliance realizes that this will not be an easy task. The facility is heavily guarded, and it won't take long for the Empire to realize what they're up to... .



Super Combat - Star Wars Empire at War - FOC Alliance Legacy era

3 Imperium SSD engage 15 Imperious Advance Star Destroyers over the planet Bastion. Who will win? The Imperious is a Executor killer and the Imperium is one of the biggest ships ever seen.



Interpreting the Network - Star Wars Empire at War - FOC Alliance

Episode 2 from the EAW Campaign remastered Undaunted by the setback in their plans to steal the X-wings, the Alliance devises a scheme to fool the Imperial sensors scattered around Fresia. An Imperial network uplink station on Wayland seems like the ideal way to steal codes for the Imperial sensors if R2-D2 can get to it unharmed. With the network fooled, the Alliance can slip past Fresia's defenses with the Empire none the wiser... .


 

The Destroyer of Executors//Star Wars Empire at War//FOC Alliance Legacy era

After the description about the Imperious origins, it is time to show its true capabilities at combat against a Super Star Destroyer MKI - Executor class.  




Friday, July 8, 2022

The Imperious Explained - Star Wars Empire at War

Today I analyze the Imperious, its origins, the most than probably confuse with ship class, capabilities and how good or bad is at battle in the FOC Alliance Rebellion. 



Thursday, July 7, 2022

Distracting the Tyranni - Star Wars Empire at War

Unable to get to Fresia directly, Captain Antilles decides to stage a diversionary attack on the Imperial shipyards at Kuat calling the attention from the Imperial Star Destroyer Tyranni. It is the main plot from the first Rebel mission from the original EAW remastered campaign playing with the Rebels.


 

Wednesday, July 6, 2022

Clone Wars Massive Battle - Star Wars Empire at War

Yes, at this mod, you can play the Clone Wars era with most of the space and ground units. Play with CIS or the Galactic Republic is always a challenge but both factions have their powerful units.  



Tuesday, July 5, 2022

The Super Battle Outcome - Star Wars Empire at War

Time to the final round, the moment where my supreme tactics will defeat the enemy playing with the Imperials at this super battle. 



Destroy All Them! - Star Wars Empire at War

The Eclipse I, Sovereign and Legacy engages a massive New Republic fleet. Destroy all them is the primary command here! Who will wins? Three Super Lasers against the enemies. Support this mod watching it at



Sunday, July 3, 2022

Pentastar Aligneament at combat - Star Wars Empire at War

The Pentastar Alignment is a powerful force created by the Grand Moff Ardus Kaine very active in the Dark Empire time era.




With a super Ion gun blast, it is the super ships destroyer from the CIS. The Malevolence was added years ago but it was very few times showed in battle, being one of the superweapons from the Separatist without rival in the Galactic Republic. Here you can see now how it looks these days with its 80 weapons made with turrets with full movement. 



Saturday, July 2, 2022

CIS Providence Dreadnought - Star Wars Empire at War

Everybody know the Providence Cruiser used by the General Grievous in the Episode III but do you know anything about the Providence Dreadnought? it is enlarger version from the Grievous design showed at first place as the command ship from the Admiral Trench. Builded in the Dac shipyards, it is much more powerful than the cruiser and it is perfect to give an additional heavy weapons to the fleets.



Friday, July 1, 2022