Few moments ago, I have added the new scenarios with the 320 planets galaxy. Finally even I added 10 planets from the new canon. You could see them in Rogue One, Episode VII and VIII. The names from the scenarios add the first letters from the factions which you can choose in these scenarios. Rebels and Empire are in several scenarios, against different factions and even they have a scenario only for them.
You can find it here.
http://www.moddb.com/mods/star-wars-polaris-sector-alliance/downloads/polaris-sector-alliance-swgalaxies/#6947854
This file adds new scenario Galaxies for the mod, just uncompress it in the folder where you installed the Polaris Sector Alliance overwritting all files.
These files will work with the version 1.06e only and if you have the Lumens DLC, you can play the First Order Scenario. But remember, I have not added the Resistance yet.
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Showing posts with label Polaris Sector. Show all posts
Showing posts with label Polaris Sector. Show all posts
Thursday, April 19, 2018
Friday, April 13, 2018
Star Wars Polaris Sector Star Wars Galaxy part III
Third part from the last game, not yet too changes. Just testing the game, researching somethings but in this video, I had not all the ground troops.
Thursday, April 12, 2018
Polaris Sector First Order ground units
Finally, I added all the ground units from the First Order. It needed a small tweak in the code. Now this faction can attack enemies as the others.
You can check all the ground units here. https://firefoxccmods.com/index.php?topic=1541.120
You can check all the ground units here. https://firefoxccmods.com/index.php?topic=1541.120
Monday, April 9, 2018
Star Wars Polaris Sector Star Wars Galaxy part II
At this point, I have defeated most of the Pirates attacking me. Yes, I de-selected the Pirates in the begining but it is a previous started scenario edited, some of the options are not present and Pirates are not a big problem.
In the begining, you can get crazy because you have not space forces and they defeat you but the key is build carriers and fighters for them. Fighters with torpedoes can be fast in battle and easily can destroy the Pirates.
Other point from the begining is how minerals you need. Lack of Metal and Organics (fuel), usually it happens when you have few planets. Next you can get lack of food because if you build mines, you will need food for the workers.
At the end, there are a lot of things to handle but some can be made in automatic and you do not need lose your mind playing. Specially if you have noted it, this Star Wars Galaxy adds exactly the type of planets from the Star Wars universe, by this reason, there are many temperate planets and it helps a lot because these planets have additional resources and they are good for to farms. By this special point with the planets, to play this new galaxy is different from to play the original game galaxies.
For the record, there are some planets in bad positions but it will be fixed and with time, I will add more planets. ;) The bad clicks with the mouse, several times in the fleet button are probably because my mouse are finishing the battery.......
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