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Monday, September 16, 2019

FOC Alliance Rebellion - RB Rebels GC-Centerpoint in action -part 52

Time to survive against more enemy attacks. Even it attacks me at Tralus-Talus with a powerful force. However the Centerpoint station can be destroy the enemy Super Star Destroyers.

You will note how there is a additional generic hero from the IA. My idea was spawn a generic hero which it increased difficulty a bit at some situations and at the same time, depending from your defenses, it launched a sneak attack closer to your starbase. However, it is not easy but with lucky I will add it.

Probably between and tomorrow, I will update again the mod.

I remember you how this GC was started several time ago and somethings as the filters, some ground death animations and more can show errors when really they are correct.

Friday, April 20, 2018

FOC Alliance Rebellion - Empire intro

This is the Galactic Empire intro. A mix from the original Star Wars Rebellion intro + the Imperial intro. Have fun.


Thursday, April 19, 2018

Polaris Sector Alliance SWGalaxies

Few moments ago, I have added the new scenarios with the 320 planets galaxy. Finally even I added 10 planets from the new canon. You could see them in Rogue One, Episode VII and VIII. The names from the scenarios add the first letters from the factions which you can choose in these scenarios. Rebels and Empire are in several scenarios, against different factions and even they have a scenario only for them.

You can find it here.
http://www.moddb.com/mods/star-wars-polaris-sector-alliance/downloads/polaris-sector-alliance-swgalaxies/#6947854

This file adds new scenario Galaxies for the mod, just uncompress it in the folder where you installed the Polaris Sector Alliance overwritting all files.

These files will work with the version 1.06e only and if you have the Lumens DLC, you can play the First Order Scenario. But remember, I have not added the Resistance yet.

Wednesday, April 18, 2018

FOC Alliance Rebellion - Ground units transports

This is the unique thing added between yesterday at night and today. The Rebellion ground units use starships for the transports but by accident, I discovered one thing which easily I will add.

If you take a look in the screenshot, you will see a ISD2 which looking the icon is the transport from a ground group of units. At the same time, it is surrounded by several Imperial transport and from my point of view, it looks great because it looks as if the Imperials had left the hyperspace and they were launching the transports for to attack the ground planet.

What do you think? I will add it by default and you will see the starship surrounded by the smaller transports all the times.

At the sametime, I have edited the AI and probably it does not attack planets with starbases as if there were nothing in the planet orbit. I added this small AI change in the 8.0.

Not too much new with exception from a new 2TB Barracuda HDD

Today I could not play or modding too much, I bought a new HDD because one Samsung HDD 1.36TB was not running sometimes and usually it is a HDD before it crashs. By this reason, I bought a new Seagate Barracuda 2TB 61€, it was cheaper than others as the Western Digital Blue 2TB 68€.

I know what you will think, Seagate Barracuda is a bad HDD, I do not agree, I have other one bought at 2015. All the HDD can crash anytime, the point is take care of them, I try do not load them more of 75% and making this, I increase their live. If you study people problems with HDD, most of them recorded more of the 90% of the disk, it is a fact.

Now perhaps I am crazy, but I have not removed the old Samsung HDD, I have put it in a place from my tower where I can disconnect it very fast and I am formatting it while I speak. I put before all the data inside cloning it with diskwizard tool. A bit slow, most of the morning but it is better than nothing. At least the Barracuda is a bit more faster, it runs to 7200rpm when many other disk from the same size and money run at 5400rpm. It was the main point from the Western Digital Blue. If you are curious, my main computer has 2 SSD and 4 HDD, and one is a 2TB Western Digital Green.

Well now I have more space for more mods and other things. ;)

Tuesday, April 17, 2018

FOC Alliance Rebellion 1.0 - Soon

I will release soon this special new mod. The 1.0 version only will add Galactic Conquest for the Rebels and Empire. Remember, the GC are the main goal from this mod. 

There is skirmiss and multiplayer. I know how the mod will be strange by several reasons and I will add a guide sooner or later. 

I hope release this first version this week and continue upgrading it in Steam Workshop after it with several additions and more time eras. Because this mod will not add a lot of factions but it will add different time eras where you can start with the Galactic Republic and jump to the Galactic Empire and follow the Star Wars history. There is not need from several factions. 


In the video, you can watch how the AI makes more ground attacks and yes, it makes some stupid attacks to planets with Starbases attacking them with ground units in orbit. I am tweaking it for avoid lose against them with the autoresolve if you have a starbase in orbit.

Anyway, it is better than previous because the AI launched a lot less ground attacks.

There are chances from to get it a bit different and more realistic, I say from space battles when you are attacked by ground units in the orbit but I am not sure if I go to try it now.  Who knows.......I will tell you if I make it.;)

Forum access free to guest but not for the special sections

Special sections as the Downloads, Faqs, Help Guides, Image Gallery and more will require login in the forum, you can create a new account or login with Facebook, Google+, LinkedIn, Steam or Twitter. 

Forum, Encyclopedia, Downloads, Faqs, Help&Troubleshooting sections online again

The Forum, Encyclopedia, Downloads, Faqs, Help&Troubleshooting sections online again sections and you can access by the link added in the top from this new main page.

Unfortunately, some things have been lost as all the new users, answers, new threads and everything added for the past 2 months. But it is better than lose everything.;)




Monday, April 16, 2018

EAW Steam Workshop recover the downloads bar for the Worshop articles

Early today, I discovered how Steam fixed the problem where the EAW Steam Workshop downloads were not showed and the players did not know if the mod was downloading or it be updated.

Good news for EAW Steam.


FOC Alliance 8.0X new update

Today, I have added the last update from the mod in EAW Steam Workshop. It is the update number 23 after the release and it adds these changes.

-Added First Order Inquisitor Star Destroyer.
-Improved Imperium SSD shield hardpoint positions, added a third shield tower.
-Improved performance playing DarkSaber GC. The Empire see reduced its forces in the begining but it increases the default starting credits.
-Other small improves.

VirtualTed, the representant from Petroglyph in EAWSteam says how the patch is in progress


After we do not know the past months too much about the new EAW patch, VirtualTed, the voice from Petroglyph inside the EAW Steam forum has told this.
We are actually working on a patch and have fixed several items that were brought up by the community. I'd like to get 2-3 more items fixed (things like Luke's Lucky Shot special ability) but we're trying to find a little time to wrap it up before sending off to Disney for testing.
The process for getting a patch out to players is long, so nothing next week. :) But, we are working on it when we get the chance.
Clearly they are working in a new patch as we know before. Probably they do not use so much time as other proyects from them but they have not abandoned the game.

At my opinion, I would wait the patch for september 2018 or a later date. Anyway, it will be more than welcome.